“Call of Duty: Ghosts” Multiplayer Details Finally Announced by Activision

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When it comes to the video game industry, there are few titles that are as well-known as Call of Duty. Love it or hate it, there is no denying that this series is a cash cow for Activision. So when a new Call of Duty was announced, everyone wanted to learn more about it. Of course, it is not the story that people care to hear anything about, it is the online multiplayer. Activision has finally given some in-depth details about the online multiplayer components for its upcoming “Call of Duty: Ghosts” game, which launches Nov. 5, 2013.

According to Activision, customization is the name of the game in Ghosts. Like in any Call of Duty game, multiplayer plays a huge role in the game. This time the developer wanted to focus a lot on allowing players to completely customize their onscreen characters. No longer are players just allowed to personalize their load out, perks and kill streaks. Now, players can actually customize the physical appearance of their onscreen warrior. They can even choose to be a male or female for the first time in series history.

Activision said that players are allowed to create up to 10 different soldiers. These soldiers can be used in a new mode called Squads. The squads that players come up with can be challenged when the players are online or offline. When players are offline, they will be able to choose defensive options to help command their squads.

Mark Rubin, who is the executive producer of Infinity Ward, said that this is, by far, the biggest overhaul they have ever done to multiplayer. In fact, he ranks this overhaul in multiplayer up there with that of “Call of Duty: Modern Warfare” when it first came out.

“Call of Duty: Ghosts” will also feature the popular pick 10 system that was seen in “Call of Duty: Black Ops II.” In short, this system gives players 10 points that they can spend on whatever they see fit. However, the players have to split these points between their perks, gear and weapons.


There will also be a brand new class called Marksman Rilfe. According to Rubin, this new class is going to help bridge the gap for people who are switching between assault rifle to sniper. It features some great guns that have flexible firing rates. You can even equip a number of sight options to them.

The perk system is going to be changed this time around as well. Death streaks, which gave perks to people who die a certain number of times in a row, are now gone. That being said, they have added 20 additional kill streaks to choose from. These kill streaks are earned by killing a certain number of people in a row.

Overall, the perk system has been changed. Now, it is set up on a points system. For example, each kill streak has a certain point value assigned to it. Each player is allowed 8 points for each load out that they create. Thus, players can choose to take eight perks that are valued at just 1 point or they could take 4 perks that are valued at 2 points. The possibilities are endless. It benefits players who do not get a lot of kills in a row to take a bunch of low point perks. Players who are better would get more enjoyment out of the higher point value perks.

Activision also pointed out that the kill streaks are more ground-based this time around. In “Call of Duty: Black Ops II,” the rewards had a lot to do with air support. For example, this time around the UAV tracks energy movements on the ground when the player hides a small device anywhere on the map. In previous games, UAV support came from the air and could easily be shot down.

One of the new kill streaks that will be offered this time around is called the guard dog. Unlike the attack dogs that just run around trying to kill everyone, the guard dog sticks close by you and kills people who get near you. On top of that, the guard dog will go after the last person that just killed you as a way for you to get payback. The dog also works like a UAV in the fact that he will growl as enemies are approaching.

The maps also offer a lot of neat tricks this time around. For example, a lot of the maps have traps that can easily be triggered by other players. As always, there will be a number of expansion packs that are released to players over the course of the game’s life. For Xbox 360 and Xbox One players, they can buy a Season Pass, which will have four expansions in it, for $49.99.

Activision has also included some new modes in “Call of Duty: Ghosts.” This includes the new Cranked mode. When playing in this mode, a player’s movement speeds, special abilities and reload speed all increase with every kill they get. Thus, the more kills a player gets, the harder it is going to be to kill them.

Once again, Activision hopes to break sales records when it releases “Call of Duty: Ghosts.” As talked about earlier, Call of Duty makes Activision a ton of money. The series as a whole has had more than 100 million different players in its lifetime. The last game, “Call of Duty: Black Ops II,” was able to bring in more than $1 billion in just 15 days.